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Sacred fire a role playing game
Sacred fire a role playing game









sacred fire a role playing game

Save your willpower points you will need them to help you keep your cool. You have to control your emotions to perform optimally in combatįear weakens your attacks.To gain renown, you will intentionally dodge in the last possible moment, block arrows without dodging, or pull off a devastating attack.To intimidate, you can split objects in half, shoot an warning arrow, or take a hit without nudging.To provoke, you can taunt the opponent, parry like you were sparring with a child, or play nasty and hit a sensitive place.If the goal is to survive, you will defend and attack in the most efficient manner, affecting hit points only.However, a wide variety of different actions result from these four goals based on by how much you overshoot the probability check. The combat in Sacred Fire blends powerful storytelling moments, personality tests, and turn-based tactical moves into one flow.Įach turn the player chooses one of four goals of your attack or defense: survive, provoke, intimidate and gain renown. They have their own agendas and will try to undermine your choices. NPCs don’t just get angry if they don’t agree with your choices. You do not start out as a leader you have to compete for influence within the group of potential rivals or allies. You have to earn the right to change the story.You just need to have the will to make the extra effort to actually use it. Notice a trap, sense an ambush, spot a hidden blade, make a leap of faith. Our goal is to create an experience where the player always has a smart option out of a tough spot. We never mislead the player into a wrong choice. You always know the consequences of a choice.It’s your interpretation and motives that affect your character’s empathy, create guilt or strengthen your ideals. What are your thoughts on failure, injustice, or brutality in a scene? What is the motive behind your choice to help someone? Inner monologue give the player’s character the ability to interpret and comment on what’s happening in the story. Ideas shape your character as much as actions.To boost your chances you can use willpower points.Īs a reward, making a tough choice develops your personality and helps you level up. If a story choice you want to make is out-of-character or simply tough for the personality you’ve developed, you need to pass a probability check. You have to earn the right to make a tough call.Choices, and their consequences, are the core elements of Sacred Fire: We use the personality model to make the player's interaction with the story tactical. The point of using a psychological personality model is to connect story choices and combat actions to make them support each other: We are basically rethinking the Choice & Consequence mechanic in the genre. I thought it would be good to explain why we do a lot of things differently than other RPGs, or any narrative games for that matter.











Sacred fire a role playing game